Unreal Engine Developer – Gameplay Focus

November 15, 2024

  • Full Time
  • Stockholm
  • Considering candidates only who are inside Sweden 🇸🇪 and across Europe 🇪🇺 who are willing to relocate.

We are looking for a Gameplay Programmer to join a new project team. You will contribute across many different aspects of the game, be it player movement, weapon systems, sound implementation, network, support systems, game state machines, controllers and more. You will take ownership on any feature task given to you, meaning making sure that the task is completed correctly and any issues raised by QA are taken care of by you.

Responsibilities

  • Develop gameplay code across many different aspects of a game; be it player movement, weapon systems, sound implementation, network, support systems, game state machines, controllers and more.
  • Collaborate closely with our Game Design team to assist with implementation and feedback.
  • Take responsibility for the features you are adding; bugs or design issues are addressed by you or communicated to the Lead Gameplay Programmer.
  • Deliver a great end-user experience together with the team.

 

Requirements

  • Experience in a similar GPP role using Unreal Engine.
  • Knowledge about multiplayer games.
  • Basic knowledge of performance profiling and debugging.
  • Familiarity with Perforce and/or other version control systems.
Maximum file size: 256 MB.